Sound Designer

Sound Designer

Thursday, 15 February 2018, 11.55pm

Black Shamrock is seeking a Sound Designer to handle the audio aspects of a new game.

The roll will include:

– Creation of all forms (interactive and linear) of Sound Design such as environmental/ambience, UI sounds, dialogue, creatures, VO, animation, cinematic, etc.
– Mixing, recording, editing, and implementation of in-game sound effects, VO, and music.
– Troubleshooting audio issues and finding appropriate solutions, optimized to meet memory budgets and performance requirements across multiple platforms.
– Collaborating with the team during the creation and implementation phases with sound assets to match aesthetic and technical specifications.
– Working closely with game designers to produce sound design documents
– Securing the high-quality audio deliverables on time.

See further details at the link below.

NB: No deadline specified.

Website

Published on 1 February 2018

Sign up for our daily or weekly newsletter to receive our latest news, reviews and articles.

To add a listing see here. For advertising visit this link.

Please note that some listings are added by third parties. The Journal of Music does not take responsibility for the content or accuracy of listings published by third parties on this site. The Journal of Music reserves the right to edit or delete listings. Click here to add a listing, login or register.